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	<title>The McCoy Blog &#187; design</title>
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	<link>http://mccoy.co.uk/blog</link>
	<description>All that stuff that the art director Rich McCoy is upto</description>
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		<title>The manners of contact / feedback form design</title>
		<link>http://mccoy.co.uk/blog/2010/06/the-manners-of-contact-feedback-form-design/</link>
		<comments>http://mccoy.co.uk/blog/2010/06/the-manners-of-contact-feedback-form-design/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 09:34:31 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[web design]]></category>
		<category><![CDATA[form]]></category>
		<category><![CDATA[information architecture]]></category>

		<guid isPermaLink="false">http://mccoy.co.uk/blog/?p=266</guid>
		<description><![CDATA[Just a quick post to get this off my mind, its a simple little idea but I would argue that it makes a heap of difference to how users feel when they contact you and the quality of the information they provide when they do. Okay so what is more polite and encouraging of engagement to you? [...]]]></description>
			<content:encoded><![CDATA[<p>Just a quick post to get this off my mind, its a simple little idea but I would argue that it makes a heap of difference to how users feel when they contact you and the quality of the information they provide when they do.<span id="more-266"></span></p>
<p>Okay so what is more polite and encouraging of engagement to you?</p>
<p>1: &#8220;Hi how can I help you? Now if you let us know how we can get back in touch with you and we will see what we can do.&#8221;</p>
<p>or the more adopted standard of</p>
<p>2: &#8220;Who are you? How can we contact you? What did you want to say?&#8221;</p>
<p>Now if your anything like as human as I aspire to be the former is going to engage you more then the latter, the first understands that you have navigated to the page in order to engage and offers you that chance to engage first before asking you to qualify your message with the mundane contact details. The second asks you for the mundane before engaging with the reason for your navigating there. There may well be some benefits in placing a distraction between the driver of the requirement to converse and the facilitation of the conversation, but I wager they are more of an exception then a rule.</p>
<p>Just to clarify I propose that the layout of a generic contact / feedback form should be:</p>
<p>ASK THEM WHAT THEY WANT TO SAY</p>
<p>then</p>
<p>ASK THEM FOR THERE DETAILS</p>
<p>Quite simple isn&#8217;t it and a damned site friendlier and appears more interested in what the user has to say then garnering contact details for your databases.</p>
<p>Go on give it a try, and let us know how it went or simply just add your thoughts in the comments.</p>
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		<title>The creative process, the water course way</title>
		<link>http://mccoy.co.uk/blog/2009/12/the-creative-process-the-water-course-way/</link>
		<comments>http://mccoy.co.uk/blog/2009/12/the-creative-process-the-water-course-way/#comments</comments>
		<pubDate>Sun, 06 Dec 2009 02:00:49 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[process]]></category>

		<guid isPermaLink="false">http://mccoy.co.uk/blog/?p=207</guid>
		<description><![CDATA[I have increasingly been asked what my creative process is and am finding it very difficult to explain, not because I&#8217;m illiterate or because I don&#8217;t have one but because the creative process I do have is so hard to define in that my process is process-less. This posting concerns two points that I considered [...]]]></description>
			<content:encoded><![CDATA[<p>I have increasingly been asked what my creative process is and am finding it very difficult to explain, not because I&#8217;m illiterate or because I don&#8217;t have one but because  the  creative process I do  have is so hard to define in that my process is process-less.<span id="more-207"></span></p>
<p><img class="alignleft size-full wp-image-215" title="Watercourse" src="http://mccoy.co.uk/blog/wp-content/uploads/2009/12/Watercourse1.jpg" alt="Watercourse" width="710" height="236" /></p>
<p>This posting concerns two points that I considered making two posts but decide instead to combine them as the needed each other. The first point concerns and open minded response to the creative process the second part deals with a loose definition of steps and tools to help nurture a creative solution, the process is mainly focused on interactive solutions, but are applicable to most commercial creative endeavors.</p>
<h2>A non process – creative process</h2>
<p style="margin-bottom: 0cm;">I know it sounds like I&#8217;m being obtuse when I say that my process is process-less but its half true (so is the comment about me being illiterate). The fact is I do have a loose process but its never aloud to define its implementation. I&#8217;m a firm believer in taking everything on at its own merits and for me to approach a challenge with a defined system would not give the challenge a chance to be met to its entirety and in tern lessens the integrity of the solution.</p>
<h2>Defining the undefined</h2>
<p>The closest term I have heard in a business sense is &#8216;An eyes wide open approach&#8217; I quite liked and it helped me form the opinion that there was another way of embracing the natural nature of the creative process, a philosophy that I became interested in just after the burn out of finishing my Fine Art Degree, moving to London and then leaving London a couple of months later. I started reading the work of Alan Watts a a British philosopher, writer, speaker, who held both a master&#8217;s degree in theology and a doctorate of divinity. Most notably I was reading his final book Tao – The Watercourse Way. Now I wont blather on about the tenements of Taoism or Zen  mainly because my understanding is not deeply intellectual on these matters and because these explanations are best served elsewhere.</p>
<p style="margin-bottom: 0cm;">Key principles from my explorations into Tao &amp; Zen stuck in my mind as being relevant to the commercial creative process :</p>
<p style="margin-bottom: 0cm;">The first revolves around the question “Why in a heavy wind do tree&#8217;s get blown over but the grass&#8217;s remain?”</p>
<p style="margin-bottom: 0cm;">The second “That it is pointless to try and put obstacles in the way of moving water, it will find its own course”</p>
<p style="margin-bottom: 0cm;">The key principle  that I took away and have implemented is that in order to solve a creative challenge you need to understand the nature of the driving force and move accordingly.   This  involves at first a lot of listening and a lot of questions before any action is taken. It also involves a lot of saying “I don&#8217;t mind” when asked what your requirements are. You have to be very open  minded and take on board whatever is available, perhaps with a little poking under rocks to see if there is anymore interesting stuff that&#8217;s not instantly visible.</p>
<h2>The problem of perception – That&#8217;s just lazy</h2>
<p>One issue that I always anticipate and sometimes find is that there is a perception  amongst many , even amongst those that should know better that they should expect a huge flurry of activity at the start of a creative challenge addressing, with lots of documents and bits of software.  Some think that I&#8217;m just being none committal,  really I&#8217;m just listening and observing and taking it all in. I&#8217;m not getting involved with issues that don&#8217;t concern me or my deliverables, if someone wants me to use a certain communication mechanism, then fine, if you want me to use a project management mechanism also fine, its not I&#8217;m not interested, I just don&#8217;t care (but in a positive way). I am more interested in letting you do your job I don&#8217;t often feel the need to get involved   as for the most part I tend to work with project managers, technical developer who know what they are doing and how to do it.</p>
<h2>The nature of water – a thin structure to help the child grow</h2>
<p>This all being said even water needs a little help to move along so in general I tend to  use the following mechanisms as tools, I don&#8217;t always get to use them as sometimes  clients just aren&#8217;t interested in getting a considered response to there creative issue (more often they just don&#8217;t have any budget), sometimes its just not practical.</p>
<p>Step one: Try and understand the characters  of the key project leaders (this will teach you a lot about what to expect from the working relationship and how to present responses back)</p>
<p>Step two: Try and understand the background to the creative challenge, whats driving it why does it have to happen, where does it have to go.</p>
<p>Step three: Try and understand the brand behind the creative challenge as if it where a person. I prefer to create or get the client to create a brand persona that defines who the brand is, what they where,listen to eat, value and act.</p>
<p>Step four: Try and understand the audience that the creative solution is to be interacting with, and how the owners of the creative solution would want its audience to react back. I prefer to  establish a set of user personas for this stage.</p>
<p>Step five point one: Try and establish an over all aesthetic for the creative solution initially away from any technical architectural issues. I prefer to create a set of mood boards for this step as an iterative process.</p>
<p>Step five point two: Try and resolve the architecture and technical requirements. I prefer to create a set of wire frame documents that illustrate whats needed, what priority it has  and vaguely where about it should be.</p>
<p>Then when all these elements and probably a few more or less are in a healthy state they get put in a comfortable room with some nice music a pot of fine strong coffee and are encouraged to dance  sing and fornicate with each other until a fine child is born. This child who we shall name, rather dispassionately and unimaginatively – Uwe Concepts is then given all the  valid markup  and fine coding nutrients and love until he is ready to be presented to his audience and  do his thing.</p>
<p>Sometimes the starting points will be different, sometimes they will not, sometimes the steps will differ sometimes they will not the important fact is that I try not to pre-conceive what  Uwe&#8217;s face will look like before I see it for real, I try and not anticipate what stages his parents Wifram &amp; Moody have to go through to make Uwi, but I do have an idea about what basics are going to need to happen (I do have three children after all).</p>
<h2>In Summary</h2>
<ul>
<li>Be alert</li>
<li>Be responsive</li>
<li>Be open</li>
<li>Forget the ego (he&#8217;s not anyone&#8217;s friend)</li>
<li>Don&#8217;t rush to do the colouring in before the outlines are drawn</li>
<li>Go with the flow of the requirements of the creative solution</li>
</ul>
<h2>Happy to get feedback, comments and criticisms.</h2>
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		<title>Self portrait play with A1 traffic jam</title>
		<link>http://mccoy.co.uk/blog/2009/11/self-portrait-play-with-a1-traffic-jam/</link>
		<comments>http://mccoy.co.uk/blog/2009/11/self-portrait-play-with-a1-traffic-jam/#comments</comments>
		<pubDate>Sun, 29 Nov 2009 01:35:44 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[photography]]></category>

		<guid isPermaLink="false">http://mccoy.co.uk/blog/?p=195</guid>
		<description><![CDATA[I recently flew to London and back for a cracking meeting with a great client, who I&#8217;m very excited and happy to be working with again on a much bigger project (I&#8217;ll save those detail&#8217;s for a separate press release). I had been a while since I had been back in the UK properly, several [...]]]></description>
			<content:encoded><![CDATA[<p>I recently flew to London and back for a cracking meeting with a great client, who I&#8217;m very excited and happy to be working with again on a much bigger project (I&#8217;ll save those detail&#8217;s for a separate press release).<span id="more-195"></span></p>
<p>I had been a while since I had been back in the UK properly, several things struck me:</p>
<ol>
<li>There are hell of a lot of us humans rattling around that part of the world, all busying around and bumping into each other.</li>
<li>It only takes a little self training to differentiate between nationalities based on demeanor and costume, especially with the males.</li>
<li>People look at you funny (even policemen) when you refer to them as &#8216;Sir&#8217;</li>
</ol>
<p>Anyway, the coach journey lasted a little bit longer then I would have hoped and my mind wouldn&#8217;t let me sleep (probably over stimulated form the great meeting) so I started twitching with my pocket digital camera, there was nothing about to take photos of but myself and the traffic, so I combined them by setting the camera to &#8216;Night&#8217;, and I suppose digitally double exposing the photos. All these images where created in camera (just the type was added later).</p>
<div id="attachment_196" class="wp-caption aligncenter" style="width: 717px"><img class="size-full wp-image-196" title="SelfPortwithA1TrafficJam" src="http://mccoy.co.uk/blog/wp-content/uploads/2009/11/SelfPortwithA1TrafficJam.jpg" alt="larking about and seeing how far I can push the camera whilst bored in a traffic jam in the UK" width="707" height="633" /><p class="wp-caption-text">larking about and seeing how far I can push the camera whilst bored in a traffic jam in the UK</p></div>
<p>Now if only I could get sponsorship of a nice Digital SLR to experiment with,  to really play silly buggers with.</p>
<p>Most of my photography stuff is at <a title="little Hellos - Creative Photography" href="http://www.littlehellos.com">Little Hellos</a> and a growing collection at <a title="The Mushroom Farmer - Mushroom photographer" href="http://www.themushroomfarmer.com">The Mushroom Farmer</a>.</p>
<p>All comments are gratefully received especially from fellow tinkerers, camera companies and anyone who isn&#8217;t a spam bot.</p>
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		<title>New blog design portfolio section</title>
		<link>http://mccoy.co.uk/blog/2009/07/new-blog-design-portfolio-section/</link>
		<comments>http://mccoy.co.uk/blog/2009/07/new-blog-design-portfolio-section/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 02:37:08 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[portfolio]]></category>
		<category><![CDATA[web design]]></category>

		<guid isPermaLink="false">http://mccoy.co.uk/blog/?p=120</guid>
		<description><![CDATA[As part of my catching up with the work I&#8217;ve been creating in the last year I&#8217;ve collated nearly all off the blogs I&#8217;ve designed so far (Theirs still a few I have to update). I&#8217;ve put blogs into there own section apart from web site design / interactive because whilst they strictly speaking are [...]]]></description>
			<content:encoded><![CDATA[<p>As part of my catching up with the work I&#8217;ve been creating in the last year I&#8217;ve collated nearly all off the blogs I&#8217;ve designed so far (Theirs still a few I have to update).</p>
<p><span id="more-120"></span></p>
<p>I&#8217;ve put blogs into there own section apart from web site design / interactive because whilst they strictly speaking are still web sites a different approach is taken from my more bespoke design service. Blog designs are normally much quicker to bring to market and cheaper to commission and in these tight times that proves a great cost effective marketing tool to add to your arsenal. The flip side to the ease and speed of implementation and the power of an off the shelf CMS is the sacrifice of a lot of visual creative freedom and in some cases functionality, but nothing that cant be rectified by good creative though and a bit of technical jiggery pokery by a good 3rd party technical developer.</p>
<p>My blog design and design implementation service involves the use of an off the shelf content management system (CMS) that allows the blog owner to administrate the content them selves without the added expense of commissioning a CMS.</p>
<p>To date I&#8217;m mainly working with the Blogger.com and Word-press blogging platforms but all the ones I&#8217;ve looked at so far are much of a muchness and I&#8217;m fairly confident I could pick up nearly all of them and pull them apart enough to know how to put them back together again to suit the projects needs.</p>
<p>The new portfolio section includes the following sites:</p>
<ul>
<li><a href="/portfolio/blogLeeMcCoy.php">Affiliate Marketing Blog</a></li>
<li><a href="/portfolio/blogCheapChristmasGifts.php">Christmas Gift Ideas </a></li>
<li><a href="/portfolio/blogChocolateReviews.php">Chocolate Reviews</a></li>
<li><a href="/portfolio/blogEasterEggs.php">Easter Eggs</a></li>
<li><a href="/portfolio/blogFunniestTshirts.php">Funniest TShirts</a></li>
<li><a href="/portfolio/blogMP3.php">MP3 Players</a></li>
<li><a href="/portfolio/blogMcCoy.php">McCoy</a></li>
<li><a href="/portfolio/blogToyRobots.php">Toy Robots</a></li>
</ul>
<p>If your interested in commissioning a blog design or any of my other services then please either Request a Quote or just Get in contact</p>
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		<title>New pants to keep my portfolios safe and warm</title>
		<link>http://mccoy.co.uk/blog/2009/06/new-pants-to-keep-my-portfolios-safe-and-warm/</link>
		<comments>http://mccoy.co.uk/blog/2009/06/new-pants-to-keep-my-portfolios-safe-and-warm/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 09:09:46 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[portfolio]]></category>

		<guid isPermaLink="false">http://mccoy.co.uk/blog/?p=104</guid>
		<description><![CDATA[For far to long my portfolios have bounced around free and unconstrained, well I just finished some new pants to keep them together and comfortable, well in fairness its an old pair of pants that have been made all sparkly with a new interface and sense of purpose. The site is at McCoy.me.uk and is [...]]]></description>
			<content:encoded><![CDATA[<p>For far to long my portfolios have bounced around free and unconstrained, well I just finished some new pants to keep them together and comfortable, well in fairness its an old pair of pants that have been made all sparkly with a new interface and sense of purpose. The site is at <a href="http://mccoy.co.uk">McCoy.me.uk</a> and is designed as a return to old habits of creating atypical interfaces like I used to do way back in the day but deviated from for the purpose&#8217;s of accessibility and efficiency. This new site pulls together the following sites <a href="http://mccoy.co.uk">McCoy.co.uk</a> (My primary design portfolio), <a href="http://littlehellos.com">Little Hellos</a> (My Photography portfolio), <a href="http://mypeppersoul.com">My Pepper Soul</a> (Some graphical tinkering) and <a href="http://mccoy-digital.com">McCoy Digital</a> (the archives of old lost experiments and musings).</p>
<p>The design is based on some photos I got done in order to work with The Pond and is the first time I&#8217;ve used an old school image map in many years, I do hope to develop the page further with more interactive elements in time. Before I do that I must do a long overdue portfolio update on McCoy.co.uk I have a stack of over 6 months work festering in the corner hidden from the light of your gaze.</p>
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		<title>The original BIG fella&#039;s 10 commandments as applies to design</title>
		<link>http://mccoy.co.uk/blog/2009/05/the-original-big-fellas-10-commandments-as-applies-to-design/</link>
		<comments>http://mccoy.co.uk/blog/2009/05/the-original-big-fellas-10-commandments-as-applies-to-design/#comments</comments>
		<pubDate>Tue, 19 May 2009 21:59:59 +0000</pubDate>
		<dc:creator>Rich</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[web design]]></category>
		<category><![CDATA[commandments]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[list]]></category>

		<guid isPermaLink="false">http://mccoy.co.uk/blog/?p=96</guid>
		<description><![CDATA[A proliferation of lists exists about design and the internet and do&#8217;s and dont&#8217;s and whilst laying in bed this morning feeling like hell warmed up I thought I would go back to the original commandments from the big man (No not Jacob Nieslon&#8217;s use it lists, the other big fella ) and see what [...]]]></description>
			<content:encoded><![CDATA[<p>A proliferation of lists exists about design and the internet and do&#8217;s and dont&#8217;s and whilst laying in bed this morning feeling like hell warmed up I thought I would go back to the original commandments from the big man (No not Jacob Nieslon&#8217;s use it lists, the other big fella ) and see what they had to say about the issue:<span id="more-96"></span></p>
<ol>
<li>
<h3>You shall not make for yourself an idol</h3>
<p><span>There are many rock start designers, many are very good, many are just good self publicists, acknowledge and read there blogs them but but <strong>don&#8217;t worship them, or emulate them or use there ramblings as design gospel.</strong></span></li>
<li>
<h3>You shall not make wrongful use of the name of your God</h3>
<p><span>Like so many of these texts this is open to many interpretations, so far I can surmise that it means, <strong>Use semantic markup when building a web site</strong>, call a heading a heading a list a list so on and so forth. Another interpretation could be, and this is one I wish some people I have worked with would heed &#8211; <strong>don&#8217;t call your self a Designer if your not one</strong>.</span></li>
<li>
<h3>Remember the Sabbath and keep it holy</h3>
<p><span>This is one I am most guilty of, <strong>you&#8217;ve got to stop working at some point</strong>, just because the client gives you the assets on Friday evening and  &#8216;Absolutely must have the work done by Monday morning&#8217; its okay to push back and explain that its not achievable, and that you need to take some time to rest and do other stuff, if you don&#8217;t then you whole week could be whacked out of joint and t<strong>he quality of the work you deliver will suffer.</strong></span></li>
<li>
<h3>Honor your father and mother</h3>
<p><span><strong>We all have influences in our work, honor and acknowledge them</strong>, people who&#8217;s work we saw as a child, mine are Vaughan Oliver, Simon Larbalestier, Dave Mackaen, Hans Belmer, Egon Schiele &amp; Ralph Steadman, who are yours?</span></li>
<li>
<h3>You shall not murder</h3>
<p><span>Don&#8217;t fluff it up, if your going to do something to kill the design like &#8216;Making the logo bigger&#8217; then don&#8217;t do it, even if the client tells you to and you know it will kill the design, just <strong>explain that you love your client and you don&#8217;t want them to be accessory to murder</strong>, they might be understanding, if they are intent on this cold blooded act, hand them the knife and report them to the authorities.</span></li>
<li>
<h3>You shall not commit adultery</h3>
<p><span>On occasion I&#8217;ve been given another designers work by a client and asked to improve it or change things or something else unspeakable, sometimes I&#8217;ve done it, sometimes I&#8217;ve not it all depends on how pretty the design is, but <strong>I&#8217;ve always regretted it and felt guilty</strong> that I&#8217;ve not spent the time and love on my own design&#8217;s and ended up hiding the bastard children of my affairs by not putting them in my portfolio.</span></li>
<li>
<h3>You shall not steal</h3>
<p><span>Pretty self evident, in design its often regarded as a large crime to rip off another designers work, but behind closed doors we all whisper <q>average designers borrow, good designers steal</q>, but it could also be stated that <q><strong>Average designers steal and get caught, good designers are so good at stealing that they don&#8217;t, or they are open about her influences</strong> (see commandment 4).</q> </span></li>
<li>
<h3>You shall not bear false witness against your neighbor</h3>
<p><span><strong>If a design sucks its YOUR fault, don&#8217;t blame the client</strong> for making you do something that broke it, if your in that position, push back explain why it wont work, if your unable to convince the client try two things, the first is try and make there suggestion work, the second is book your self on a assertiveness training or hypnosis course (I&#8217;m looking to book one myself as I&#8217;m far to accommodating). If neither of these work then just shut up, finish the job and don&#8217;t put it in your portfolio, just don&#8217;t slag the client off, they had there reasons no matter how bad you thought they where.</span></li>
<li>
<h3>You shall not covet your neighbor&#8217;s wife</h3>
<p><span>I&#8217;ve once or twice taken on what where in my perception lesser jobs in order to get a slice of a clients bigger pie, don&#8217;t do this, because I found that <strong>I was always thinking about the clients metaphorical wife rather then the job in hand &#8216;so to speak&#8217; and you never end up servicing the current project with any great satisfaction</strong> and as a result you&#8217;ll probably do a bellow par effort and never get invited to that party where your invited to covet the neighbor&#8217;s wife with permission.</span></li>
<li>
<h3>You shall not covet anything that belongs to your neighbor</h3>
<p><span>This was a hard on to differentiate from the previous commandment as once I had that picture in my head it was hard to shift, but  I think it could be interpreted into this&#8230; <strong>Don&#8217;t be tempted to shoe horn a clients design asset in to a Design if it doesn&#8217;t fit</strong>, no matter how cool you think it is, if it isn&#8217;t going to gel well then leave it out, if you don&#8217;t there is a good chance that you&#8217;ll make everything involved all grubby.</span></li>
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<p><strong>So are you a sinner, go on confess?</strong></p>
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